/// <summary>
        ///     remove the menu, resize the window, remove border, and maximize
        /// </summary>
        public static void MakeWindowBorderless(ProcessDetails processDetails, Forms.MainWindow frmMain, IntPtr targetWindow, Rectangle targetFrame, Favorites.Favorite favDetails)
        {
            // Automatically match a window to favorite details, if that information is available.
            // Note: if one is not available, the default settings will be used as a new Favorite() object.

            // Automatically match this window to a process

            // Failsafe to prevent rapid switching, but also allow a few changes to the window handle (to be persistent)
            if (processDetails != null)
                if (processDetails.MadeBorderless)
                    if ((processDetails.MadeBorderlessAttempts > 3) || (!processDetails.WindowHasTargetableStyles))
                        return;

            // If no target frame was specified, assume the entire space on the primary screen
            if ((targetFrame.Width == 0) || (targetFrame.Height == 0))
                targetFrame = Screen.FromHandle(targetWindow).Bounds;

            // Get window styles
            WindowStyleFlags styleCurrentWindow_standard = Native.GetWindowLong(targetWindow, WindowLongIndex.Style);
            WindowStyleFlags styleCurrentWindow_extended = Native.GetWindowLong(targetWindow, WindowLongIndex.ExtendedStyle);

            // Compute new styles (XOR of the inverse of all the bits to filter)
            WindowStyleFlags styleNewWindow_standard =
            (
                styleCurrentWindow_standard
             & ~(
                    WindowStyleFlags.Caption // composite of Border and DialogFrame
             //   | WindowStyleFlags.Border
             //   | WindowStyleFlags.DialogFrame                  
                  | WindowStyleFlags.ThickFrame
                  | WindowStyleFlags.SystemMenu
                  | WindowStyleFlags.MaximizeBox // same as TabStop
                  | WindowStyleFlags.MinimizeBox // same as Group
                )
            );

            WindowStyleFlags styleNewWindow_extended = 
            (
                styleCurrentWindow_extended
             & ~(
                    WindowStyleFlags.ExtendedDlgModalFrame
                  | WindowStyleFlags.ExtendedComposited
                  | WindowStyleFlags.ExtendedWindowEdge
                  | WindowStyleFlags.ExtendedClientEdge
                  | WindowStyleFlags.ExtendedLayered
                  | WindowStyleFlags.ExtendedStaticEdge
                  | WindowStyleFlags.ExtendedToolWindow
                  | WindowStyleFlags.ExtendedAppWindow
                )
            );

            // Should have process details by now
            if (processDetails != null)
            {
                // Save original details on this window so that we have a chance at undoing the process
                processDetails.OriginalStyleFlags_Standard = styleCurrentWindow_standard;
                processDetails.OriginalStyleFlags_Extended = styleCurrentWindow_extended;
                Native.RECT rect_temp = new Native.RECT();
                Native.GetWindowRect(processDetails.WindowHandle, out rect_temp);
                processDetails.OriginalLocation = new Rectangle(rect_temp.Left, rect_temp.Top, rect_temp.Right - rect_temp.Left, rect_temp.Bottom - rect_temp.Top);
            }

            // remove the menu and menuitems and force a redraw
            if (favDetails.RemoveMenus)
            {
                // unfortunately, menus can't be re-added easily so they aren't removed by default anymore
                IntPtr menuHandle = Native.GetMenu(targetWindow);
                if (menuHandle != IntPtr.Zero)
                {
                    int menuItemCount = Native.GetMenuItemCount(menuHandle);

                    for (int i = 0; i < menuItemCount; i++)
                        Native.RemoveMenu(menuHandle, 0, MenuFlags.ByPosition | MenuFlags.Remove);

                    Native.DrawMenuBar(targetWindow);
                }
            }

            // auto-hide the Windows taskbar (do this before resizing the window)
            if (favDetails.HideWindowsTaskbar)
            {
                Native.ShowWindow(frmMain.Handle, WindowShowStyle.ShowNoActivate);
                if (frmMain.WindowState == FormWindowState.Minimized)
                    frmMain.WindowState = FormWindowState.Normal;

                Manipulation.ToggleWindowsTaskbarVisibility(Tools.Boolstate.False);
            }

            // auto-hide the mouse cursor
            if (favDetails.HideMouseCursor)
                Manipulation.ToggleMouseCursorVisibility(frmMain, Tools.Boolstate.False);

            // update window styles
            Native.SetWindowLong(targetWindow, WindowLongIndex.Style,         styleNewWindow_standard);
            Native.SetWindowLong(targetWindow, WindowLongIndex.ExtendedStyle, styleNewWindow_extended);

            // update window position
            if (favDetails.SizeMode != Favorites.Favorite.SizeModes.NoChange)
            {
                if ((favDetails.SizeMode == Favorites.Favorite.SizeModes.FullScreen) || (favDetails.PositionW == 0) || (favDetails.PositionH == 0))
                {
                    // Set the window size to the biggest possible, using bounding adjustments
                    Native.SetWindowPos
                    (
                        targetWindow,
                        0,
                        targetFrame.X + favDetails.OffsetL,
                        targetFrame.Y + favDetails.OffsetT,
                        targetFrame.Width - favDetails.OffsetL + favDetails.OffsetR,
                        targetFrame.Height - favDetails.OffsetT + favDetails.OffsetB,
                        SetWindowPosFlags.ShowWindow | SetWindowPosFlags.NoOwnerZOrder | SetWindowPosFlags.NoSendChanging
                    );

                    // And auto-maximize
                    if (favDetails.ShouldMaximize)
                        Native.ShowWindow(targetWindow, WindowShowStyle.Maximize);
                }
                else
                {
                    // Set the window size to the exact position specified by the user
                    Native.SetWindowPos
                    (
                        targetWindow,
                        0,
                        favDetails.PositionX,
                        favDetails.PositionY,
                        favDetails.PositionW,
                        favDetails.PositionH,
                        SetWindowPosFlags.ShowWindow | SetWindowPosFlags.NoOwnerZOrder | SetWindowPosFlags.NoSendChanging
                    );
                }
            }

            // Set topmost
            if (favDetails.TopMost)
            {
                Native.SetWindowPos
                (
                    targetWindow,
                    Native.HWND_TOPMOST,
                    0,
                    0,
                    0,
                    0,
                    SetWindowPosFlags.ShowWindow | SetWindowPosFlags.NoMove | SetWindowPosFlags.NoSize | SetWindowPosFlags.NoSendChanging
                );
            }

            // Make a note that we attempted to make the window borderless
            if (processDetails != null)
            {
                processDetails.MadeBorderless = true;
                processDetails.MadeBorderlessAttempts++;
            }
		
            if (Program.Steam_Loaded)
                BorderlessGamingSteam.Achievement_Unlock(0);
		
            return;
        }
        private void RefreshFavoritesList(Favorites.Favorite fav = null)
        {
			//refreshing is done through observables so this method just readds the favorite
			//to make it look like it updated and because i dont want to change all that code
			controller.Favorites.Add(fav);
        }
 /// <summary>
 ///     remove the menu, resize the window, remove border, and maximize
 /// </summary>
 private void RemoveBorder_ToSpecificScreen(IntPtr hWnd, Screen screen, Favorites.Favorite favDetails = null)
 {
     Manipulation.MakeWindowBorderless(this, hWnd, screen.Bounds, favDetails);
 }
 /// <summary>
 ///     remove the menu, resize the window, remove border, and maximize
 /// </summary>
 private void RemoveBorder_ToSpecificRect(IntPtr hWnd, Rectangle targetFrame, Favorites.Favorite favDetails = null)
 {
     Manipulation.MakeWindowBorderless(this, hWnd, targetFrame, favDetails);
 }
 /// <summary>
 ///     remove the menu, resize the window, remove border, and maximize
 /// </summary>
 private void RemoveBorder(IntPtr hWnd, Favorites.Favorite favDetails = null)
 {
     Manipulation.MakeWindowBorderless(this, hWnd, new Rectangle(), favDetails);
 }
        private void RefreshFavoritesList(Favorites.Favorite fav = null)
        {
            if (fav != null)
                Favorites.AddFavorite(fav);

            this.lstFavorites.DataSource = null;
            this.lstFavorites.DataSource = Favorites.List;
        }