Exemple #1
0
 protected override void Initialize()
 {
     base.Initialize();
     GameData.ButtonFactory = new DesktopButtonFactory();
     IsMouseVisible         = true;
     Game.Load();
 }
Exemple #2
0
 /// <summary>
 /// Allows the game to run logic such as updating the world,
 /// checking for collisions, gathering input, and playing audio.
 /// </summary>
 /// <param name="gameTime">Provides a snapshot of timing values.</param>
 protected override void Update(GameTime gameTime)
 {
     Game.Update();
     base.Update(gameTime);
 }