private void UpdateHands() { Stack <string> playerHand = game.GetHandString(game.Player.Hand); Stack <string> dealerHand = game.GetHandString(game.Dealer.Hand); uxDCard6.Text = playerHand.Pop(); uxPCard5.Text = playerHand.Pop(); uxPCard4.Text = playerHand.Pop(); uxPCard3.Text = playerHand.Pop(); uxPCard2.Text = playerHand.Pop(); uxPCard1.Text = playerHand.Pop(); uxDCard6.Text = dealerHand.Pop(); uxDCard5.Text = dealerHand.Pop(); uxDCard4.Text = dealerHand.Pop(); uxDCard3.Text = dealerHand.Pop(); uxDCard2.Text = dealerHand.Pop(); uxDCard1.Text = dealerHand.Pop(); uxPPoints.Text = Convert.ToString(game.GetScore(game.Player.Hand)); uxDPoints.Text = Convert.ToString(game.GetScore(game.Dealer.Hand)); }