Exemple #1
0
        public void RegisterEvents()
        {
            player          = new Handlers.Player();
            server          = new Handlers.Server();
            EPlayer.Joined += player.OnJoined;
            EPlayer.Left   += player.OnLeft;
            EPlayer.Died   += player.OnDied;

            EServer.RestartingRound += server.OnRestartingRound;
            //EServer.SendingConsoleCommand += server.OnConsoleCommand;
        }
Exemple #2
0
        public void UnregisterEvents()
        {
            EPlayer.Joined -= player.OnJoined;
            EPlayer.Left   -= player.OnLeft;
            EPlayer.Died   -= player.OnDied;

            EServer.RestartingRound -= server.OnRestartingRound;
            //EServer.SendingConsoleCommand -= server.OnConsoleCommand;

            player = null;
            server = null;
        }