Inheritance: UnityEngine.MonoBehaviour
Exemple #1
0
 /// <summary>
 /// Here when the add-on loads upon flight start.
 /// </summary>
 public void Start()
 {
     try
     {
         instance = this;
         Reset();
         lastUpdate = DateTime.Now;
     }
     catch (Exception e)
     {
         Logging.Exception(e);
     }
 }
 /// <summary>
 /// Here when the add-on loads upon flight start.
 /// </summary>
 public void Start()
 {
     try
     {
         instance = this;
         Reset();
         lastUpdate = DateTime.Now;
     }
     catch (Exception e)
     {
         Logging.Exception(e);
     }
 }