void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.page_NewGameSave = ((Economy_Game.NewGameSave)(target)); return; case 2: this.txtbx__CharacterName = ((System.Windows.Controls.TextBox)(target)); return; case 3: this.txtbx__CompanyName = ((System.Windows.Controls.TextBox)(target)); return; case 4: this.txtbx__Difficulty = ((System.Windows.Controls.ComboBox)(target)); return; case 5: this.lbl_NewGame_Name = ((System.Windows.Controls.Label)(target)); return; case 6: this.lbl_NewGame_CompanyName = ((System.Windows.Controls.Label)(target)); return; case 7: this.lbl_NewGame_Difficulty = ((System.Windows.Controls.Label)(target)); return; case 8: this.btn_NewGame_Back = ((System.Windows.Controls.Button)(target)); #line 28 "..\..\..\NewGameSave.xaml" this.btn_NewGame_Back.Click += new System.Windows.RoutedEventHandler(this.btn_NewGame_Back_Click); #line default #line hidden return; } this._contentLoaded = true; }
private void btn_NewGame_Click(object sender, RoutedEventArgs e) { NewGameSave newGameSave = new NewGameSave(); this.NavigationService.Navigate(newGameSave); }