Exemple #1
0
        private void Awake()
        {
            _instance = this;

            DontDestroyOnLoad(this);

            StartCoroutine(WaitForGameData());

            ui = BSMultiplayerUI._instance;

            GetUserInfo.UpdateUserInfo();
        }
Exemple #2
0
 public void OnLevelWasLoaded(int level)
 {
     Console.WriteLine("Loading scene " + level);
     if (level == 1)
     {
         Config.Instance.Save();
         BSMultiplayerUI.OnLoad();
         BSMultiplayerClient.OnLoad(level, Version);
     }
     else if (level > 1)
     {
         BSMultiplayerClient.OnLoad(level, Version);
     }
 }