private void OnMissedShot() { _gridController.SetHoverEvents(false); var updatedPoints = _gridController.GetUpdatedLoadedPoints(); _gameController.UpdateEnemyShips(updatedPoints); pnl_nextTurn.Show(); }
private void OnMissedShot() { _gridController.SetHoverEvents(false); var updatedPoints = _gridController.GetUpdatedLoadedPoints(); _gameController.UpdateEnemyShips(updatedPoints); pnl_nextTurn.Show(); }