public string RenderGetFireSpot() { Console.Clear(); RenderCurrentPlayerBoard(); Console.WriteLine(gameController.GetCurrentPlayerName() + " it's time to pick a location to fire! Enter your location like: 'B5'\n\n"); string fireSpot = Console.ReadLine(); while (true) { if (ValidateMissileInput(fireSpot)) { break; } else { Console.WriteLine(gameController.GetCurrentPlayerName() + " your location was incorrectly formatted! Enter your location like: 'B5'\n\n"); fireSpot = Console.ReadLine(); } } return(fireSpot); }
private void SetAttackLabel() { var name = _gameController.GetCurrentPlayerName(); lbl_playerAttack.Text = $"{name} Attacks"; }