public static void Retaliate(bool player1Turn, User player1, User player2) { bool gameOver = false; User player = (player1Turn) ? player1 : player2; User opponent = (player == player1) ? player2 : player1; Console.WriteLine($"{player.Name}, your superior targeting system has given you"); Console.WriteLine($"first strike advantage. Hit {opponent.Name} before he/she realizes!"); ConsoleInput.Continue(); while (!gameOver) { gameOver = (player1Turn) ? ConsoleInput.Attack(player1, player2) : ConsoleInput.Attack(player2, player1); player1Turn = !player1Turn; } }