static void Game_OnTick(EventArgs args) { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { BallistaHandler.ComboMode(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { BallistaHandler.HarassMode(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) { BallistaHandler.JungleMode(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { BallistaHandler.LaneClearMode(); } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) { BallistaHandler.LastHitMode(); } if (Program.SettingMenu["KSmode"].Cast <CheckBox>().CurrentValue) { BallistaHandler.KSMode(); } if (Program.SettingMenu["Stackmode"].Cast <CheckBox>().CurrentValue) { BallistaHandler.StackMode(); } if (Sliders.Heathcall.CurrentValue > 0 && Sliders.Heathcall.CurrentValue < 100) { BallistaHandler.HealthPotionMode(); } if (Sliders.Manacall.CurrentValue > 0 && Sliders.Manacall.CurrentValue < 100) { BallistaHandler.ManaPotionMode(); } if ((Sliders.FlaskHcall.CurrentValue > 0 && Sliders.FlaskHcall.CurrentValue < 100) || (Sliders.FlaskMcall.CurrentValue > 0 && Sliders.FlaskMcall.CurrentValue < 100)) { BallistaHandler.CrystallineFlaskMode(); } if (Sliders.Healcall.CurrentValue > 0 && Sliders.Healcall.CurrentValue < 100) { BallistaHandler.HealMode(); } if (Ignite != null) { if (Program.SettingMenu["Ignitemode"].Cast <CheckBox>().CurrentValue) { BallistaHandler.IgniteMode(); } } BallistaHandler.GetRrange(); BallistaHandler.DeathFollowMode(); }
static void Drawing_OnDraw(EventArgs args) { BallistaHandler.DrawMode(); }