Ejemplo n.º 1
0
 static void Game_OnTick(EventArgs args)
 {
     if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
     {
         BallistaHandler.ComboMode();
     }
     if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass))
     {
         BallistaHandler.HarassMode();
     }
     if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear))
     {
         BallistaHandler.JungleMode();
     }
     if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear))
     {
         BallistaHandler.LaneClearMode();
     }
     if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit))
     {
         BallistaHandler.LastHitMode();
     }
     if (Program.SettingMenu["KSmode"].Cast <CheckBox>().CurrentValue)
     {
         BallistaHandler.KSMode();
     }
     if (Program.SettingMenu["Stackmode"].Cast <CheckBox>().CurrentValue)
     {
         BallistaHandler.StackMode();
     }
     if (Sliders.Heathcall.CurrentValue > 0 && Sliders.Heathcall.CurrentValue < 100)
     {
         BallistaHandler.HealthPotionMode();
     }
     if (Sliders.Manacall.CurrentValue > 0 && Sliders.Manacall.CurrentValue < 100)
     {
         BallistaHandler.ManaPotionMode();
     }
     if ((Sliders.FlaskHcall.CurrentValue > 0 && Sliders.FlaskHcall.CurrentValue < 100) ||
         (Sliders.FlaskMcall.CurrentValue > 0 && Sliders.FlaskMcall.CurrentValue < 100))
     {
         BallistaHandler.CrystallineFlaskMode();
     }
     if (Sliders.Healcall.CurrentValue > 0 && Sliders.Healcall.CurrentValue < 100)
     {
         BallistaHandler.HealMode();
     }
     if (Ignite != null)
     {
         if (Program.SettingMenu["Ignitemode"].Cast <CheckBox>().CurrentValue)
         {
             BallistaHandler.IgniteMode();
         }
     }
     BallistaHandler.GetRrange();
     BallistaHandler.DeathFollowMode();
 }
Ejemplo n.º 2
0
 static void Drawing_OnDraw(EventArgs args)
 {
     BallistaHandler.DrawMode();
 }