Exemple #1
0
 protected override bool Run(BehaviorTree behaviorTree, BTEnv env)
 {
     Log.Debug($"创建UI特效: {this.effect.name}");
     return(true);
 }
Exemple #2
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 public bool DoRun(BehaviorTree behaviorTree, BTEnv env)
 {
     env.Get <List <long> >(BTEnvKey.NodePath).Add(this.NodeProto.Id);
     return(this.Run(behaviorTree, env));
 }
Exemple #3
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 protected abstract bool Run(BehaviorTree behaviorTree, BTEnv env);
Exemple #4
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 protected override bool Run(BehaviorTree behaviorTree, BTEnv env)
 {
     return(true);
 }