C# (CSharp) BEPUphysics.EntityStateManagement BufferedStatesAccessor - 2 exemples trouvés. Ce sont les exemples réels les mieux notés de BEPUphysics.EntityStateManagement.BufferedStatesAccessor extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
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Acts as an entity's view into the buffered states system. Buffered states are updated each frame and contain the latest known states. These states can also be written to. Writes will not be immediately visible; the next frame's write buffer flush will write the changes to the entities.