public ChangeOfValue(NewValue newValue, StatusFlags statusFlags)
 {
     this.NewValue = newValue;
     this.StatusFlags = statusFlags;
 }
 public static NotificationParameters NewUnsignedRange(uint exceedingValue, StatusFlags statusFlags, uint exceededLimit)
 {
     return new UnsignedRange(exceedingValue, statusFlags, exceededLimit);
 }
 public ChangeOfLifeSafety(LifeSafetyState newState, LifeSafetyMode newMode, StatusFlags statusFlags, LifeSafetyOperation operationExpected)
 {
     this.NewState = newState;
     this.NewMode = newMode;
     this.StatusFlags = statusFlags;
     this.OperationExpected = operationExpected;
 }
 public static NotificationParameters NewChangeOfValue(NewValue newValue, StatusFlags statusFlags)
 {
     return new ChangeOfValue(newValue, statusFlags);
 }
 public static NotificationParameters NewFloatingLimit(float referenceValue, StatusFlags statusFlags, float setpointValue, float errorLimit)
 {
     return new FloatingLimit(referenceValue, statusFlags, setpointValue, errorLimit);
 }
 public UnsignedRange(uint exceedingValue, StatusFlags statusFlags, uint exceededLimit)
 {
     this.ExceedingValue = exceedingValue;
     this.StatusFlags = statusFlags;
     this.ExceededLimit = exceededLimit;
 }
 public static NotificationParameters NewChangeOfLifeSafety(LifeSafetyState newState, LifeSafetyMode newMode, StatusFlags statusFlags, LifeSafetyOperation operationExpected)
 {
     return new ChangeOfLifeSafety(newState, newMode, statusFlags, operationExpected);
 }
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 public static NotificationParameters NewChangeOfValue(NewValue newValue, StatusFlags statusFlags)
 {
     return(new ChangeOfValue(newValue, statusFlags));
 }
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 public static NotificationParameters NewCommandFailure(GenericValue commandValue, StatusFlags statusFlags, GenericValue feedbackValue)
 {
     return(new CommandFailure(commandValue, statusFlags, feedbackValue));
 }
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 public static NotificationParameters NewChangeOfBitstring(BitString56 referencedBitstring, StatusFlags statusFlags)
 {
     return(new ChangeOfBitstring(referencedBitstring, statusFlags));
 }
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 public static NotificationParameters NewChangeOfState(PropertyStates newState, StatusFlags statusFlags)
 {
     return(new ChangeOfState(newState, statusFlags));
 }
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 public static NotificationParameters NewUnsignedRange(uint exceedingValue, StatusFlags statusFlags, uint exceededLimit)
 {
     return(new UnsignedRange(exceedingValue, statusFlags, exceededLimit));
 }
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 public UnsignedRange(uint exceedingValue, StatusFlags statusFlags, uint exceededLimit)
 {
     this.ExceedingValue = exceedingValue;
     this.StatusFlags    = statusFlags;
     this.ExceededLimit  = exceededLimit;
 }
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 public static NotificationParameters NewChangeOfLifeSafety(LifeSafetyState newState, LifeSafetyMode newMode, StatusFlags statusFlags, LifeSafetyOperation operationExpected)
 {
     return(new ChangeOfLifeSafety(newState, newMode, statusFlags, operationExpected));
 }
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 public static void Save(IValueSink sink, StatusFlags value)
 {
     Value<BitString56>.Save(sink, value._bitstring);
 }
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 public ChangeOfBitstring(BitString56 referencedBitstring, StatusFlags statusFlags)
 {
     this.ReferencedBitstring = referencedBitstring;
     this.StatusFlags         = statusFlags;
 }
 public OutOfRange(float exceedingValue, StatusFlags statusFlags, float deadband, float exceededLimit)
 {
     this.ExceedingValue = exceedingValue;
     this.StatusFlags = statusFlags;
     this.Deadband = deadband;
     this.ExceededLimit = exceededLimit;
 }
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 public ChangeOfState(PropertyStates newState, StatusFlags statusFlags)
 {
     this.NewState    = newState;
     this.StatusFlags = statusFlags;
 }
 public static NotificationParameters NewChangeOfBitstring(BitString56 referencedBitstring, StatusFlags statusFlags)
 {
     return new ChangeOfBitstring(referencedBitstring, statusFlags);
 }
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 public static NotificationParameters NewFloatingLimit(float referenceValue, StatusFlags statusFlags, float setpointValue, float errorLimit)
 {
     return(new FloatingLimit(referenceValue, statusFlags, setpointValue, errorLimit));
 }
 public static NotificationParameters NewChangeOfState(PropertyStates newState, StatusFlags statusFlags)
 {
     return new ChangeOfState(newState, statusFlags);
 }
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 public ChangeOfValue(NewValue newValue, StatusFlags statusFlags)
 {
     this.NewValue    = newValue;
     this.StatusFlags = statusFlags;
 }
 public static NotificationParameters NewCommandFailure(GenericValue commandValue, StatusFlags statusFlags, GenericValue feedbackValue)
 {
     return new CommandFailure(commandValue, statusFlags, feedbackValue);
 }
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 public CommandFailure(GenericValue commandValue, StatusFlags statusFlags, GenericValue feedbackValue)
 {
     this.CommandValue  = commandValue;
     this.StatusFlags   = statusFlags;
     this.FeedbackValue = feedbackValue;
 }
 public static NotificationParameters NewOutOfRange(float exceedingValue, StatusFlags statusFlags, float deadband, float exceededLimit)
 {
     return new OutOfRange(exceedingValue, statusFlags, deadband, exceededLimit);
 }
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 public static NotificationParameters NewOutOfRange(float exceedingValue, StatusFlags statusFlags, float deadband, float exceededLimit)
 {
     return(new OutOfRange(exceedingValue, statusFlags, deadband, exceededLimit));
 }
 public ChangeOfBitstring(BitString56 referencedBitstring, StatusFlags statusFlags)
 {
     this.ReferencedBitstring = referencedBitstring;
     this.StatusFlags = statusFlags;
 }
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 public ChangeOfLifeSafety(LifeSafetyState newState, LifeSafetyMode newMode, StatusFlags statusFlags, LifeSafetyOperation operationExpected)
 {
     this.NewState          = newState;
     this.NewMode           = newMode;
     this.StatusFlags       = statusFlags;
     this.OperationExpected = operationExpected;
 }
 public ChangeOfState(PropertyStates newState, StatusFlags statusFlags)
 {
     this.NewState = newState;
     this.StatusFlags = statusFlags;
 }
 public FloatingLimit(float referenceValue, StatusFlags statusFlags, float setpointValue, float errorLimit)
 {
     this.ReferenceValue = referenceValue;
     this.StatusFlags = statusFlags;
     this.SetpointValue = setpointValue;
     this.ErrorLimit = errorLimit;
 }
 public CommandFailure(GenericValue commandValue, StatusFlags statusFlags, GenericValue feedbackValue)
 {
     this.CommandValue = commandValue;
     this.StatusFlags = statusFlags;
     this.FeedbackValue = feedbackValue;
 }
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 public static void Save(IValueSink sink, StatusFlags value)
 {
     Value <BitString56> .Save(sink, value._bitstring);
 }