Exemple #1
0
 public override void Ustawienie(Color newTeamColor,
                                 Color32 newSpriteColor, PieceManager newPieceManager)
 {
     base.Ustawienie(newTeamColor, newSpriteColor, newPieceManager);
     if (Kolor == Color.white)
     {
         ruch = new Vector3Int(0, 1, 1);
     }
     else
     {
         ruch = new Vector3Int(0, -1, -1);
     }
     GetComponent <Image>().sprite = Resources.Load <Sprite>("Pionek");
 }
Exemple #2
0
 //Ustawia wartości klasy
 public override void Ustawienie(Color newTeamColor, Color32 newSpriteColor, PieceManager newPieceManager)
 {
     base.Ustawienie(newTeamColor, newSpriteColor, newPieceManager);
     ruch = new Vector3Int(1, 1, 1);
     GetComponent <Image>().sprite = Resources.Load <Sprite>("UpKing");
 }