private void Start()
 {
     Canvas = FindObjectOfType <SPCanvas>();
     Assert.IsNotNull(Canvas);
     InfoPanel = FindObjectOfType <UIOverlayInfoPanel>();
     Assert.IsNotNull(InfoPanel);
 }
Exemple #2
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 private void Start()
 {
     Canvas = FindObjectOfType <SPCanvas>();
     Assert.IsNotNull(Canvas);
     InfoPanel = FindObjectOfType <UIOverlayInfoPanel>();
     Assert.IsNotNull(InfoPanel);
     SetButtonStateToNotRunning();
 }
Exemple #3
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 protected void Start()
 {
     this.ToolboxPanel = this.GetComponentInParent <UIToolboxPanel>();
     this.gameObject.GetComponent <Image>().sprite = this.InactiveSprite;
     Assert.IsNotNull(this.ToolboxPanel);
     InfoPanel = FindObjectOfType <UIOverlayInfoPanel>();
     Assert.IsNotNull(InfoPanel);
 }
 private void Start()
 {
     Canvas = FindObjectOfType <SPCanvas>();
     Assert.IsNotNull(Canvas);
     InfoPanel = FindObjectOfType <UIOverlayInfoPanel>();
     Assert.IsNotNull(InfoPanel);
     FramesPerSecond = 1 / Canvas.SecondsPerUpdate;
 }