Exemple #1
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 public LinkedMenuItem(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
 {
     this.screen = screen;
     this.left   = left;
     this.right  = right;
     this.up     = up;
     this.down   = down;
 }
Exemple #2
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 public LinkedMenuItem(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
 {
     this.screen = screen;
     this.left = left;
     this.right = right;
     this.up = up;
     this.down = down;
 }
Exemple #3
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 public SaveMapButton(LinkedMenuScreen screen) : base(screen)
 {
 }
Exemple #4
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 public ExitButton(LinkedMenuScreen screen) : base(screen)
 {
 }
Exemple #5
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 public ExitButton(LinkedMenuScreen screen)
     : base(screen)
 {
 }
Exemple #6
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 public LinkedMenuItem(LinkedMenuScreen screen)
 {
     this.screen = screen;
 }
Exemple #7
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 public QuitToMenuButton(LinkedMenuScreen screen)
     : base(screen)
 {
 }
Exemple #8
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 public RestartGameButton(LinkedMenuScreen screen)
     : base(screen)
 {
 }
Exemple #9
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 public StartEditorButton(LinkedMenuScreen screen)
     : base(screen)
 {
 }
Exemple #10
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 public StartEditorButton(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
     : base(screen, left, right, up, down)
 {
 }
Exemple #11
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 public StartEditorButton(LinkedMenuScreen screen) : base(screen)
 {
 }
Exemple #12
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 public HelpButton(LinkedMenuScreen screen) : base(screen)
 {
 }
Exemple #13
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 public LinkedMenuItem(LinkedMenuScreen screen)
 {
     this.screen = screen;
 }
Exemple #14
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 public SaveMapButton(LinkedMenuScreen screen)
     : base(screen)
 {
 }
Exemple #15
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 public MainMenuButton(LinkedMenuScreen screen)
     : base(screen)
 {
 }
Exemple #16
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 public SaveMapButton(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
     : base(screen, left, right, up, down)
 {
 }
Exemple #17
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 public HelpButton(LinkedMenuScreen screen)
     : base(screen)
 {
 }
Exemple #18
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 public RestartGameButton(LinkedMenuScreen screen) : base(screen)
 {
 }
Exemple #19
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 public StartEditorButton(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
     : base(screen, left, right, up, down)
 {
 }
Exemple #20
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 public RestartGameButton(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
     : base(screen, left, right, up, down)
 {
 }
Exemple #21
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 public RestartGameButton(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
     : base(screen, left, right, up, down)
 {
 }
Exemple #22
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 public QuitToMenuButton(LinkedMenuScreen screen) : base(screen)
 {
 }
Exemple #23
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 public QuitToMenuButton(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
     : base(screen, left, right, up, down)
 {
 }
Exemple #24
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 public QuitToMenuButton(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
     : base(screen, left, right, up, down)
 {
 }
Exemple #25
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 public MainMenuButton(LinkedMenuScreen screen) : base(screen)
 {
 }
Exemple #26
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 public SaveMapButton(LinkedMenuScreen screen, LinkedMenuItem left, LinkedMenuItem right, LinkedMenuItem up, LinkedMenuItem down)
     : base(screen, left, right, up, down)
 {
 }