private State SendEventOutbox(State state) { var eventStore = Store.GetEventStore(state); if (eventStore.Outbox.GetList().Count < 1) { return(state); } var payload = new DataPackagePayload(); payload.Events = eventStore.Outbox; payload.Progress = eventStore.ProgressId; state = Store.UpdateEventStoreOutbox(new ImList <Event>(), state); var package = new DataPackage(); // TODO package.Path = "duelist"; package.Method = "push"; package.Payload = payload; var renderCommand = new RenderCommand.SendPackage(package); return(Store.PushRenderCommand(renderCommand, state)); }
public static DataPackage Transform(PhoenixSocketPackage phoenixPackage) { var phoenixMessage = phoenixPackage.parse <PhoenixSocketMessage <PhoenixEventPayload> >(); var phoenixEventPayload = phoenixMessage.payload; var payload = new DataPackagePayload(); payload.Events = new ImList <Event>(phoenixEventPayload.events); payload.Progress = phoenixEventPayload.progress; var package = new DataPackage(); package.Path = phoenixMessage.topic; package.Method = phoenixMessage.@event; package.Payload = payload; return(package); }