Exemple #1
0
        void Start()
        {
            game = GetComponent <SickLettersGame>();

            Debug.Log("Enabled tutorial? " + game.TutorialEnabled);

            if (!game.TutorialEnabled)
            {
                game.disableInput = false;
                game.roundsCount  = 1;
            }
        }
 // Use this for initialization
 void Start()
 {
     game = GetComponent <SickLettersGame>();
 }
Exemple #3
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 public IntroductionGameState(SickLettersGame game)
 {
     this.game = game;
 }
Exemple #4
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 public ResultGameState(SickLettersGame game)
 {
     this.game = game;
 }
Exemple #5
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        //IAudioSource clockSound;

        public PlayGameState(SickLettersGame game)
        {
            this.game = game;
        }