Exemple #1
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 public SingleSiteState(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
     this.singleSiteStateMachine = stateMachine;
 }
Exemple #2
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 public ReadyForDispense(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }
Exemple #3
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 public SingleIdle(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }
Exemple #4
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 public Dispensing(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }
Exemple #5
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 public SingleStuck(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }
Exemple #6
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 public Reverse(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }
Exemple #7
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 public BoardEntering(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }
Exemple #8
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 public SingleEnter(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }
Exemple #9
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 public BoardArrived(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }
Exemple #10
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 public BoardLeaving(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }
Exemple #11
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 public SingleExit(SingleSiteStateMachine stateMachine) : base(stateMachine)
 {
 }