Exemple #1
0
        public override void Update(GameTime gameTime)
        {
            /*--------------------create Bubble Efect for title-------------------*/
            scale += deltaScale;

            if (scale > 1.273f)
            {
                deltaScale *= -1;
            }
            else if (scale < 1.1f)
            {
                deltaScale = (float)Math.Abs(deltaScale);
            }

            /*-------------------------Enter reactions of menu items---------------------------*/
            if (game.newKey(Keys.Enter))
            {
                switch (menuItems.selectedItem.text)
                {
                case "START":
                    game.SwitchWindow(game.gameLevel);
                    break;

                case "INSTRUCTIONS":
                    break;

                case "AUTHORS":
                    break;

                case "\nEND":
                    game.Exit();
                    break;
                }
            }

            base.Update(gameTime);
        }