public GameHeader(GameOwner gameOwner, GameMode gameType, Map map, IEnumerable <Player> players, IEnumerable <GameSlot> gameSlots) { GameOwner = gameOwner; GameType = gameType; Map = map; Players = players; GameSlots = gameSlots; }
public Wc3Game(GameOwner host, ExpansionType expansionType, GameVersion version, PlayerMode playerMode, TimeSpan gameTime, GameMode gameType, Map map, IEnumerable <Player> players, IEnumerable <GameSlot> gameSlots, IEnumerable <ChatMessage> chatMessages, IEnumerable <Player> winners) { Host = host; ExpansionType = expansionType; Version = version; PlayerMode = playerMode; GameTime = gameTime; GameType = gameType; Map = map; Players = players; GameSlots = gameSlots; ChatMessages = chatMessages; Winners = winners; }