nextStatus() public static méthode

public static nextStatus ( CreatureStatus s ) : CreatureStatus
s CreatureStatus
Résultat CreatureStatus
 private void buttonStatus_Click(object sender, EventArgs e)
 {
     c.status               = Utils.nextStatus(c.status);
     buttonStatus.Text      = Utils.statusSymbol(c.status);
     checkBoxStatus.Checked = true;
     tt.SetToolTip(buttonStatus, "Status: " + c.status.ToString());
 }
Exemple #2
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 private void buttonStatus_Click(object sender, EventArgs e)
 {
     CreatureStatus = Utils.nextStatus(status);
 }
 private void buttonStatus_Click(object sender, EventArgs e)
 {
     creatureStatus    = Utils.nextStatus(creatureStatus);
     buttonStatus.Text = Utils.statusSymbol(creatureStatus);
 }
Exemple #4
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 private void buttonStatus_Click(object sender, EventArgs e)
 {
     c.status               = Utils.nextStatus(c.status);
     buttonStatus.Text      = Utils.statusSymbol(c.status);
     checkBoxStatus.Checked = true;
 }