Exemple #1
0
 public static AIMoveToActionV2 CreateAIMoveToActionV2(AIMoveToActionInputData AIMoveToActionInputData, AIPatrolGraphRuntimeCallbacks AIPatrolGraphRuntimeCallbacks)
 {
     return(CreateAIMoveToActionV2(AIMoveToActionInputData.WorldPosition, AIMoveToActionInputData.GetWorldRotation(), AIMoveToActionInputData.AIMovementSpeed, AIPatrolGraphRuntimeCallbacks));
 }
Exemple #2
0
 protected AIMoveToActionV2 CreateAIMoveToActionV2(CoreInteractiveObject InvolvedInteractiveObject, AIMoveToActionInputData AIMoveToActionInputData, Func <List <ASequencedAction> > nextActionsDeffered)
 {
     return(new AIMoveToActionV2(InvolvedInteractiveObject, AIMoveToActionInputData.WorldPoint, AIMoveToActionInputData.AIMovementSpeed, nextActionsDeffered));
 }
Exemple #3
0
 public static AIWarpActionV2 CreateAIWarpAction(CoreInteractiveObject InvolvedInteractiveObject, AIMoveToActionInputData AIMoveToActionInputData)
 {
     return(CreateAIWarpAction(InvolvedInteractiveObject, AIMoveToActionInputData.WorldPosition, AIMoveToActionInputData.GetWorldRotation()));
 }