Exemple #1
0
        private IEnumerator CloseScene(SceneInfo _sceneInfo)
        {
            yield return(new WaitForEndOfFrame());

            _sceneInfo.CloseLevel();

            KickStarter.stateHandler.RegisterWithGameEngine();
        }
Exemple #2
0
        protected IEnumerator CloseScene(SceneInfo _sceneInfo)
        {
            yield return(new WaitForEndOfFrame());

            _sceneInfo.CloseLevel();
            yield return(new WaitForEndOfFrame());             // Necessary in 2018.2

            KickStarter.stateHandler.RegisterWithGameEngine();
        }