static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.BuffImageLoader __cl_gen_ret = new xc.BuffImageLoader(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.BuffImageLoader constructor!")); }
static int _m_Destroy(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffImageLoader __cl_gen_to_be_invoked = (xc.BuffImageLoader)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Destroy( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_LoadBuffIcon(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.BuffImageLoader __cl_gen_to_be_invoked = (xc.BuffImageLoader)translator.FastGetCSObj(L, 1); try { { UnityEngine.UI.RawImage image = (UnityEngine.UI.RawImage)translator.GetObject(L, 2, typeof(UnityEngine.UI.RawImage)); string assetPath = LuaAPI.lua_tostring(L, 3); __cl_gen_to_be_invoked.LoadBuffIcon(image, assetPath); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }