static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.BuffImageLoader __cl_gen_ret = new xc.BuffImageLoader();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.BuffImageLoader constructor!"));
        }
        static int _m_Destroy(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.BuffImageLoader __cl_gen_to_be_invoked = (xc.BuffImageLoader)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.Destroy(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_LoadBuffIcon(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.BuffImageLoader __cl_gen_to_be_invoked = (xc.BuffImageLoader)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.UI.RawImage image = (UnityEngine.UI.RawImage)translator.GetObject(L, 2, typeof(UnityEngine.UI.RawImage));
                    string assetPath = LuaAPI.lua_tostring(L, 3);

                    __cl_gen_to_be_invoked.LoadBuffIcon(image, assetPath);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }