///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (data != null) { data.Dispose(); } if (gauss != null) { gauss.Dispose(); } if (a != null) { a.Dispose(); } if (ellipse != null) { ellipse.Dispose(); } if (m != null) { m.Dispose(); } if (cut != null) { cut.Dispose(); } if (mapper2 != null) { mapper2.Dispose(); } if (actor2 != null) { actor2.Dispose(); } if (ren != null) { ren.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (gs != null) { gs.Dispose(); } if (t != null) { t.Dispose(); } if (ss != null) { ss.Dispose(); } if (grid0 != null) { grid0.Dispose(); } if (d != null) { d.Dispose(); } if (iac != null) { iac.Dispose(); } if (gs1 != null) { gs1.Dispose(); } if (t1 != null) { t1.Dispose(); } if (gs2 != null) { gs2.Dispose(); } if (gs3 != null) { gs3.Dispose(); } if (t3 != null) { t3.Dispose(); } if (gs4 != null) { gs4.Dispose(); } if (iac1 != null) { iac1.Dispose(); } if (iac2 != null) { iac2.Dispose(); } if (iac3 != null) { iac3.Dispose(); } if (gridR != null) { gridR.Dispose(); } if (dR != null) { dR.Dispose(); } if (gridG != null) { gridG.Dispose(); } if (dG != null) { dG.Dispose(); } if (gridB != null) { gridB.Dispose(); } if (dB != null) { dB.Dispose(); } if (iacRG != null) { iacRG.Dispose(); } if (iacRGB != null) { iacRGB.Dispose(); } if (iacRGBA != null) { iacRGBA.Dispose(); } if (rampPoint2 != null) { rampPoint2.Dispose(); } if (ramp1 != null) { ramp1.Dispose(); } if (surface != null) { surface.Dispose(); } if (constant1 != null) { constant1.Dispose(); } if (gop != null) { gop.Dispose(); } if (rainbow != null) { rainbow.Dispose(); } if (red != null) { red.Dispose(); } if (green != null) { green.Dispose(); } if (blue != null) { blue.Dispose(); } if (yellow != null) { yellow.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (culler != null) { culler.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (gauss != null) { gauss.Dispose(); } if (translator != null) { translator.Dispose(); } if (clip1 != null) { clip1.Dispose(); } if (surf1 != null) { surf1.Dispose(); } if (tf1 != null) { tf1.Dispose(); } if (mapper1 != null) { mapper1.Dispose(); } if (actor1 != null) { actor1.Dispose(); } if (clip2 != null) { clip2.Dispose(); } if (surf2 != null) { surf2.Dispose(); } if (tf2 != null) { tf2.Dispose(); } if (mapper2 != null) { mapper2.Dispose(); } if (actor2 != null) { actor2.Dispose(); } if (clip3 != null) { clip3.Dispose(); } if (surf3 != null) { surf3.Dispose(); } if (tf3 != null) { tf3.Dispose(); } if (mapper3 != null) { mapper3.Dispose(); } if (actor3 != null) { actor3.Dispose(); } if (ren != null) { ren.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }