public override void Execute(sceneTrackdata entity, EyeXGazePoint trackPoint)
    {
        trackDataSet mydata = new trackDataSet();

        mydata.Timestamp = Time.time;
        mydata.target    = new Vector2();
        mydata.aim       = new Vector2();

        entity.insertData(mydata);
    }
Exemple #2
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 public void insertData(trackDataSet data)
 {
     //insert data to current sequence
     trackData[trackDataSequence].Add(data);
 }