public str_Unit pstr_U2()
    {
        str_Unit lstr_Temp = new str_Unit();

        lstr_Temp.health = 3;
        lstr_Temp.name   = "unit_2";
        lstr_Temp.speed  = 3F;
        lstr_Temp.armor  = 2;
        lstr_Temp.damage = 2;
        return(lstr_Temp);
    }
    public str_Unit pstr_U3()
    {
        str_Unit lstr_Temp = new str_Unit();

        lstr_Temp.health = 4;
        lstr_Temp.name   = "unit_3;";
        lstr_Temp.speed  = 4F;
        lstr_Temp.armor  = 3;
        lstr_Temp.damage = 3;
        return(lstr_Temp);
    }
    public str_Unit pstr_U1()
    {
        str_Unit lstr_Temp = new str_Unit();

        lstr_Temp.health = 2;
        lstr_Temp.name   = "unit_1";
        lstr_Temp.speed  = 2F;
        lstr_Temp.armor  = 1;
        lstr_Temp.damage = 1;
        return(lstr_Temp);
    }