public str_Unit pstr_U2() { str_Unit lstr_Temp = new str_Unit(); lstr_Temp.health = 3; lstr_Temp.name = "unit_2"; lstr_Temp.speed = 3F; lstr_Temp.armor = 2; lstr_Temp.damage = 2; return(lstr_Temp); }
public str_Unit pstr_U3() { str_Unit lstr_Temp = new str_Unit(); lstr_Temp.health = 4; lstr_Temp.name = "unit_3;"; lstr_Temp.speed = 4F; lstr_Temp.armor = 3; lstr_Temp.damage = 3; return(lstr_Temp); }
public str_Unit pstr_U1() { str_Unit lstr_Temp = new str_Unit(); lstr_Temp.health = 2; lstr_Temp.name = "unit_1"; lstr_Temp.speed = 2F; lstr_Temp.armor = 1; lstr_Temp.damage = 1; return(lstr_Temp); }