// Start is called before the first frame update void Start() { originalY = this.transform.position.y; this.gameObject.SetActive(true); if (this.gameObject.tag == "EnemyDog") { enemyHealth = 2f; } if (this.gameObject.tag == "EnemyDrone") { enemyHealth = 2f; } animEnemy = GetComponent <Animator>(); enemyRigidbody2D = GetComponent <Rigidbody2D>(); enemyCollider = GetComponent <Collider2D>(); shootingPoint = GetComponentsInChildren <Transform>(); localPesInimigo = GetComponentsInChildren <Transform>(); enemyVisionCollider = GetComponentsInChildren <BoxCollider2D>(); scriptPlayerInteraction = GameObject.FindWithTag("Player").gameObject.GetComponent <scrPlayerInteraction>(); playerTransform = GameObject.FindWithTag("Player").gameObject.GetComponent <Transform>(); scriptPontuacao = GameObject.FindWithTag("Gerenciador").gameObject.GetComponent <scrpontuacao>(); scriptGerenciaSons = GameObject.Find("GerenciadorGlobal(Clone)").gameObject.GetComponent <scrGerenciadorSons>(); }
void Awake() { scriptHighScore = GameObject.Find("GerenciadorGlobal(Clone)").gameObject.GetComponent <scrHighScore>(); scriptHighScore2 = GameObject.Find("GerenciadorGlobal(Clone)").gameObject.GetComponent <scrHighScore2>(); scriptGerenciaSons = GameObject.Find("GerenciadorGlobal(Clone)").gameObject.GetComponent <scrGerenciadorSons>(); scriptHighScore.GetMenuReferences(); scriptHighScore.GradeResults(); scriptHighScore2.GetMenuReferences(); scriptHighScore2.GradeResults(); }
void Awake() { animPlayer = gameObject.GetComponent <Animator>(); scriptPlayer = gameObject.GetComponent <Player>(); scriptPontuacao = GameObject.Find("Gerenciador").gameObject.GetComponent <scrpontuacao>(); scriptHighScore = GameObject.Find("GerenciadorGlobal(Clone)").gameObject.GetComponent <scrHighScore>(); scriptHighScore.GetSceneReferences(); scriptHighScore2 = GameObject.Find("GerenciadorGlobal(Clone)").gameObject.GetComponent <scrHighScore2>(); scriptHighScore2.GetSceneReferences(); scriptGerenciaSons = GameObject.Find("GerenciadorGlobal(Clone)").gameObject.GetComponent <scrGerenciadorSons>(); }
void Awake() { scriptGerenciaSons = GameObject.Find("GerenciadorGlobal(Clone)").gameObject.GetComponent <scrGerenciadorSons>(); }