void Start() { r = GetComponent<Rigidbody>(); cam = GetComponentInChildren<Camera>(); motor = GetComponent<player_motor>(); speed = 15f; rotSpeed = 10f; jumpPow = 20000f; }
private void Start() { motor = GetComponent <player_motor>(); }
void Start() { r = GetComponent<Rigidbody>(); cam = GetComponentInChildren<Camera>(); motor = GetComponent<player_motor>(); speed = 15f; rotSpeed = 10f; jumpPow = 20000f; }
private void Start() { motor = GetComponent <player_motor>(); }