private void LoadME3FilesList()
        {
            var me3files = new List <BackupFile>();
            var bup      = BackupService.GetGameBackupPath(Mod.MEGame.ME3);

            if (bup != null)
            {
                var target     = new GameTarget(Mod.MEGame.ME3, bup, false);
                var cookedPath = MEDirectories.CookedPath(target);
                foreach (var f in Extensions.GetFiles(cookedPath, @"\.pcc|\.tfc|\.afc|\.bin|\.tlk", SearchOption.AllDirectories))
                {
                    me3files.Add(new BackupFile(@"BASEGAME", Path.GetFileName(f)));
                }
                me3files.Sort(); //sort basegame

                var dlcDir      = MEDirectories.DLCPath(target);
                var officialDLC = VanillaDatabaseService.GetInstalledOfficialDLC(target);
                foreach (var v in officialDLC)
                {
                    var sfarPath = Path.Combine(dlcDir, v, @"CookedPCConsole", @"Default.sfar");
                    if (File.Exists(sfarPath))
                    {
                        var        filesToAdd = new List <BackupFile>();
                        DLCPackage dlc        = new DLCPackage(sfarPath);
                        foreach (var f in dlc.Files)
                        {
                            filesToAdd.Add(new BackupFile(v, Path.GetFileName(f.FileName)));
                        }
                        filesToAdd.Sort();
                        me3files.AddRange(filesToAdd);
                    }
                }

                //TESTPATCH
                var tpPath = ME3Directory.GetTestPatchPath(target);
                if (File.Exists(tpPath))
                {
                    var        filesToAdd = new List <BackupFile>();
                    DLCPackage dlc        = new DLCPackage(tpPath);
                    foreach (var f in dlc.Files)
                    {
                        filesToAdd.Add(new BackupFile(@"TESTPATCH", Path.GetFileName(f.FileName)));
                    }
                    filesToAdd.Sort();
                    me3files.AddRange(filesToAdd);
                }
            }
            Application.Current.Dispatcher.Invoke(delegate
            {
                ME3Files.ReplaceAll(me3files);
            });
            Debug.WriteLine(@"Num ME3 files: " + ME3Files.Count);
        }
        public override void OnPanelVisible()
        {
            var db = VanillaDatabaseService.LoadDatabaseFor(Mod.MEGame.ME1, false);

            ME1Files.ReplaceAll(getDBItems(db));
            db = VanillaDatabaseService.LoadDatabaseFor(Mod.MEGame.ME2, false);
            ME2Files.ReplaceAll(getDBItems(db));
            db = VanillaDatabaseService.LoadDatabaseFor(Mod.MEGame.ME3, false);
            ME3Files.ReplaceAll(getDBItems(db));

            LoadingInProgress   = false;
            ME1FilesView.Filter = FilterBackupFilesME1;
            ME2FilesView.Filter = FilterBackupFilesME2;
            ME3FilesView.Filter = FilterBackupFilesME3;
        }