Exemple #1
0
 public void OnTriggerEnter2D(Collider2D coll)
 {
     if (coll.gameObject.name == "boundwall2")
     {
         persistentvars vars = GameObject.Find("PersistentVarsManager").GetComponent <persistentvars> ();
         vars.loadNext(NextLevel, NextLevel);
     }
 }
Exemple #2
0
    private void gameOver()
    {
        GameObject.Find("GameManager").GetComponent <PauseManager> ().gameOver();
        persistentvars vars = GameObject.Find("PersistentVarsManager").GetComponent <persistentvars> ();

        vars.storeLevel(Application.loadedLevel);
        vars.loadBetween(true);
        Destroy(this.gameObject);
    }
Exemple #3
0
    // Update is called once per frame
    void Update()
    {
        timer = timer - Time.deltaTime;

        if (timer <= 0.1f & dispb == false)
        {
            txt.text = hiddentext;
            dispb    = true;
        }
        if (timer <= 0)
        {
            persistentvars vars = GameObject.Find("PersistentVarsManager").GetComponent <persistentvars>();
            vars.loadLast();
        }
    }