public override void SendTrackedEntityStatusUpdatePacket(net.minecraft.src.Entity
                                                          entity, byte byte0)
 {
     net.minecraft.src.Packet38EntityStatus packet38entitystatus = new net.minecraft.src.Packet38EntityStatus
                                                                       (entity.entityId, byte0);
     mcServer.GetEntityTracker(worldProvider.worldType).SendPacketToTrackedPlayersAndTrackedEntity
         (entity, packet38entitystatus);
 }
Exemple #2
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 public virtual void HandleEntityStatus(net.minecraft.src.Packet38EntityStatus packet38entitystatus)
 {
     RegisterPacket(packet38entitystatus);
 }