public override void SendTrackedEntityStatusUpdatePacket(net.minecraft.src.Entity entity, byte byte0) { net.minecraft.src.Packet38EntityStatus packet38entitystatus = new net.minecraft.src.Packet38EntityStatus (entity.entityId, byte0); mcServer.GetEntityTracker(worldProvider.worldType).SendPacketToTrackedPlayersAndTrackedEntity (entity, packet38entitystatus); }
public virtual void HandleEntityStatus(net.minecraft.src.Packet38EntityStatus packet38entitystatus) { RegisterPacket(packet38entitystatus); }