Exemple #1
0
 public void Awake()
 {
     assetBundleManager = new AssetBundleManager();
     Instance           = this;
     SceneManager       = new my_SceneManager();
     SceneManager.OpenScene("TestScene");
 }
 public void Awake()
 {
     Instance     = this;
     SceneManager = new my_SceneManager();
     gameObject.AddComponent <AppUpdata>();
     Debug.Log("AppStart    Awake");
 }