public bool DoHit(model.Player a_dealer)
        {
            int  score       = a_dealer.CalcScore();
            bool containsAce = false;

            if (score >= g_hitLimit && score < 21)
            {
                containsAce = a_dealer.ContainsAces();
            }

            return(score < g_hitLimit || containsAce);
        }