private void OnNormalClicked() { mg_BeanCounter active = MinigameManager.GetActive <mg_BeanCounter>(); active.GameMode = mg_bc_EGameMode.JELLY_NORMAL; ShowInstructions(); }
protected override void Awake() { mg_BeanCounter active = MinigameManager.GetActive <mg_BeanCounter>(); active.StartGame(); base.Awake(); }
private void OnHardClicked() { mg_BeanCounter active = MinigameManager.GetActive <mg_BeanCounter>(); active.GameMode = mg_bc_EGameMode.JELLY_HARD; ShowInstructions(); }
private void OnExtremeClicked() { mg_BeanCounter active = MinigameManager.GetActive <mg_BeanCounter>(); active.GameMode = mg_bc_EGameMode.JELLY_EXTREME; ShowInstructions(); }
public void OnInstructionsClicked() { mg_BeanCounter active = MinigameManager.GetActive <mg_BeanCounter>(); active.GameMode = mg_bc_EGameMode.COFFEE_NORMAL; ShowInstructions(); }
public void OnPlayClicked() { mg_BeanCounter active = MinigameManager.GetActive <mg_BeanCounter>(); active.GameMode = mg_bc_EGameMode.COFFEE_NORMAL; UIManager.Instance.PopScreen(); MinigameManager.GetActive <mg_BeanCounter>().LaunchGame(); }
private void Update() { mg_BeanCounter active = MinigameManager.GetActive <mg_BeanCounter>(); if (active != null && active.GameLogic != null) { int goalProgress = active.GameLogic.GetGoalProgress(); int goal = active.GameLogic.GetGoal(); m_label.text = goalProgress + "/" + goal; } }