public ClientMessage CreateClientMessage() { io.gamemachine.messages.Player player = new io.gamemachine.messages.Player (); player.id = playerId; player.authtoken = authtoken; ClientMessage clientMessage = new ClientMessage (); clientMessage.connection_type = connectionType; clientMessage.player = player; return clientMessage; }
public ClientMessage CreateClientMessage() { io.gamemachine.messages.Player player = new io.gamemachine.messages.Player(); player.id = playerId; player.authtoken = authtoken; ClientMessage clientMessage = new ClientMessage(); clientMessage.connection_type = connectionType; clientMessage.player = player; return(clientMessage); }
void IPlayerApi.OnPlayerCreated(Player player) { CreateButton().interactable = true; if (player.id == "exists") { SetError("Username is already taken"); } else { CreateButton().interactable = true; UIController.instance.LoadMain(); UIController.instance.Notice("Player " + player.id + " Created", Color.green); } }
void IPlayerApi.OnPlayerCreated(Player player) { throw new System.NotImplementedException(); }
public void OnPlayer(io.gamemachine.messages.Player player) { AddGroupMember(player.id, player.characterId); }
public void OnPlayerCreated(io.gamemachine.messages.Player player) { throw new System.NotImplementedException(); }
void IPlayerApi.OnPlayer(Player player) { }