Example #1
0
 public ClientMessage CreateClientMessage()
 {
     io.gamemachine.messages.Player player = new io.gamemachine.messages.Player ();
     player.id = playerId;
     player.authtoken = authtoken;
     ClientMessage clientMessage = new ClientMessage ();
     clientMessage.connection_type = connectionType;
     clientMessage.player = player;
     return clientMessage;
 }
Example #2
0
        public ClientMessage CreateClientMessage()
        {
            io.gamemachine.messages.Player player = new io.gamemachine.messages.Player();
            player.id        = playerId;
            player.authtoken = authtoken;
            ClientMessage clientMessage = new ClientMessage();

            clientMessage.connection_type = connectionType;
            clientMessage.player          = player;
            return(clientMessage);
        }
Example #3
0
 void IPlayerApi.OnPlayerCreated(Player player)
 {
     CreateButton().interactable = true;
     if (player.id == "exists")
     {
         SetError("Username is already taken");
     }
     else
     {
         CreateButton().interactable = true;
         UIController.instance.LoadMain();
         UIController.instance.Notice("Player " + player.id + " Created", Color.green);
     }
 }
Example #4
0
 void IPlayerApi.OnPlayerCreated(Player player)
 {
     throw new System.NotImplementedException();
 }
Example #5
0
 public void OnPlayer(io.gamemachine.messages.Player player)
 {
     AddGroupMember(player.id, player.characterId);
 }
Example #6
0
 public void OnPlayerCreated(io.gamemachine.messages.Player player)
 {
     throw new System.NotImplementedException();
 }
Example #7
0
 void IPlayerApi.OnPlayer(Player player)
 {
 }