Exemple #1
0
    void changematerial()
    {
        float fire = connect.Gethealthpoints();

        if (fire >= 40 && fire <= 60)
        {
            GetComponent <SpriteRenderer>().sprite = breaking[0];
        }
        else if (fire > 0 && fire < 40)
        {
            GetComponent <SpriteRenderer>().sprite = breaking[1];
        }
    }