Exemple #1
0
    void OnMouseDown()
    {
        Vector3 position = new Vector3(Input.mousePosition.x, Input.mousePosition.y, _POSITION_Z);

        startX = position.x;
        startY = position.y;
        Debug.Log(position.x);
        Debug.Log(position.y);
        position   = Camera.main.WorldToScreenPoint(position);
        lastSpawn  = transform.parent.gameObject as GameObject;
        startSize  = lastSpawn.transform.localScale.z;
        startSizeX = lastSpawn.transform.localScale.x;
        startSizeY = lastSpawn.transform.localScale.y;

        gregg.greggAppear();
    }