public Stage MapGlitchLocationFileToModel(game_object gameObject) { var stage = MapGlitchObjectToStage([email protected]()); stage.Layers = MapGlitchLayers([email protected]().object1.Single(x => x.id == "layers")); return(stage); }
public Stage MapGlitchLocationFileToModel(game_object gameObject) { var stage = MapGlitchObjectToStage([email protected]()); stage.Layers = MapGlitchLayers([email protected]().object1.Single(x => x.id == "layers")); return stage; }