public Stage MapGlitchLocationFileToModel(game_object gameObject)
        {
            var stage = MapGlitchObjectToStage([email protected]());

            stage.Layers = MapGlitchLayers([email protected]().object1.Single(x => x.id == "layers"));
            return(stage);
        }
 public Stage MapGlitchLocationFileToModel(game_object gameObject)
 {
     var stage = MapGlitchObjectToStage([email protected]());
     stage.Layers = MapGlitchLayers([email protected]().object1.Single(x => x.id == "layers"));
     return stage;
 }