void Start()
    {
        // get the reference here...
        this.dl = dreamloLeaderBoard.GetSceneDreamloLeaderboard();

        // get the other reference here
        this.pc = dreamloPromoCode.GetSceneDreamloPromoCode();

        this.timeLeft = startTime;
        this.gs       = gameState.waiting;
    }
Exemple #2
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	void Start () 
	{
		// get the reference here...
		this.dl = dreamloLeaderBoard.GetSceneDreamloLeaderboard();

		// get the other reference here
		this.pc = dreamloPromoCode.GetSceneDreamloPromoCode();

		this.timeLeft = startTime;
		this.gs = gameState.waiting;
	}
Exemple #3
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	void Start()
	{
		smallFont = new GUIStyle ();
		largeFont = new GUIStyle ();

		smallFont.fontSize = 18;
		largeFont.fontSize = 20;

		lockInput = false;
		this.gs = gameState.running;

		// get the reference here...
			this.dl = dreamloLeaderBoard.GetSceneDreamloLeaderboard();
		
		// get the other reference here
		this.pc = dreamloPromoCode.GetSceneDreamloPromoCode();
		}
Exemple #4
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    // Use this for initialization
    void Start()
    {
        klub.value = PlayerPrefs.GetInt("sidsteKlub");

        mb = GameObject.Find("musicbox").GetComponent <Musicbox>();

        // get the reference here...
        this.dl = dreamloLeaderBoard.GetSceneDreamloLeaderboard();

        // get the other reference here
        this.pc = dreamloPromoCode.GetSceneDreamloPromoCode();

        calculateMinMax(); // calc for different screen sizes

        dl.LoadScores();
        StartCoroutine(DumbHack());
    }
Exemple #5
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    void Start()
    {
        smallFont = new GUIStyle();
        largeFont = new GUIStyle();

        smallFont.fontSize = 18;
        largeFont.fontSize = 20;

        lockInput = false;
        this.gs   = gameState.running;

        // get the reference here...
        this.dl = dreamloLeaderBoard.GetSceneDreamloLeaderboard();

        // get the other reference here
        this.pc = dreamloPromoCode.GetSceneDreamloPromoCode();
    }