Exemple #1
0
 // Use this for initialization
 void Awake()
 {
     hp                = 1;
     scaleSpeed        = scaleSpeed = new Vector3(1f, 1f, 1f);
     enemyManager      = GameObject.Find("EnemyManager").GetComponent <csEnemyManager>();
     valueMethod       = GameObject.Find("ValueManager").GetComponent <csValueManager>();
     animator          = GetComponent <Animator>();
     judgementStandard = standard.transform.localScale.x;
     GetComponent <Collider>().enabled = false;
 }
    // Use this for initialization
    void Start()
    {
        pathPoints = new List <Vector3>();

        valueMethod = valueManager.GetComponent <csValueManager>();

        animator = GetComponent <Animator>();

        GetComponent <AudioSource>().Stop();
    }