GetLoadForce(this cPointObj obj, string Name, eItemType ItemType = eItemType.Objects) { int NumberItems; NumberItems = default(int); string[] PointName, LoadPat, CSys; PointName = LoadPat = CSys = default(string[]); int[] LcStep; LcStep = default(int[]); double[] F1, F2, F3, M1, M2, M3; F1 = F2 = F3 = M1 = M2 = M3 = default(double[]); var res = obj.GetLoadForce(Name, ref NumberItems, ref PointName, ref LoadPat, ref LcStep, ref CSys, ref F1, ref F2, ref F3, ref M1, ref M2, ref M3, ItemType); return(NumberItems, PointName, LoadPat, LcStep, CSys, F1, F2, F3, M1, M2, M3); }