GetLoadForce(this cPointObj obj, string Name, eItemType ItemType = eItemType.Objects)
        {
            int NumberItems;

            NumberItems = default(int);
            string[] PointName, LoadPat, CSys;
            PointName = LoadPat = CSys = default(string[]);
            int[] LcStep;
            LcStep = default(int[]);
            double[] F1, F2, F3, M1, M2, M3;
            F1 = F2 = F3 = M1 = M2 = M3 = default(double[]);
            var res = obj.GetLoadForce(Name, ref NumberItems, ref PointName, ref LoadPat, ref LcStep, ref CSys, ref F1, ref F2, ref F3, ref M1, ref M2, ref M3, ItemType);

            return(NumberItems, PointName, LoadPat, LcStep, CSys, F1, F2, F3, M1, M2, M3);
        }